27 Basketball Fundamentals Development Exercises

Basketball Basics Development Exercises

In this section, we will explain a series of exercises for improving the basic fundamentals of basketball.

The Jackpot
1) Boat standing, moving, around the track, following the lines of the field, in the middle of the field.

2) In the middle of the court, bounce following the instructions of signals of the Instructor (voice, whistle, strike, clap), change of speed, of direction, change of hand, reverse.

3) Bounce on the track following a previously marked path.

4) Bounce with two balls, on the same ground and in movement.

5) “Playing the statue”: the players bounce around the court (each with one ball) and on the Instructor’s signal, they have to stop immediately (those who do not stop lose a point). This exercise teaches how to stand (jump stop and two-stroke stop).

6) “Catch it”: the players (each one with the ball) bounce around the field trying not to be touched by the “garment” player. The player who is touched becomes a “pledge” for that turn. In this way players learn to change hands, make reverses, change direction, speed while playing to reach a target (not analytically).

7) The same game as above, with the difference that the player who is “pledge” has to try to touch the maximum number of players in a given time.

8) Players bounce following the lines of the playing field, and when they meet another player they must change hands, direction, back.

9) “The Imitator”: all players bounce on the field “imitating” the bounces of the Instructor (high, low, slow, fast bounce).

10) “The car game”: all players (each with a ball) scattered on the playing field must imitate a car. In basic position, when the car is stopped, bouncing when the car has the engine running, they start to bounce when the car starts, bouncing all over the track (forward, backward, right, left) when the car moves, stop bouncing when the car stops at the traffic lights (the Instructor will shout: “red traffic light”), return to the starting point (stop in jump or time).
This will teach you the different ways to start the dribbling, and the different ways to do it, the jump stop, and start again in dribbling. From these initial situations, following a brief introduction of the different basic fundamentals of basketball, there should be a gradual evolution towards more precise movements and the representation of these, as well as a greater stabilization of them, as well as their usefulness and necessity.

11) “The game of the tail” (handkerchief): the players without handkerchiefs bounce all over the field and for a certain period of time they have to try to remove the handkerchief from the players who have it. The player who manages to have more scarves after the time limit wins.

12) Bounce freely on the court, and at the signal, stop and turn towards the basket, use the side lines, baselines (according to the instructions of the Instructor). This exercise is practical to learn the use of the pivot feet.

13) “Auto-pass”, stops and exits bouncing (in all directions).

14) “The game of the dog and the hare”: divide the players in two teams (one ball each), assign each player of one team (dog) one of the other team (hare). The “dogs” are placed in the central circle and the “hares” in the central line. When the Instructor signals the start, the “dogs” bounce out and have to touch the “hares”. The players who are “touched” must stand still and sit down. The player who has touched the most hares at the end of the marked time is the winner.

15) “The fisherman’s game”: all players (fish) stand behind the baseline (each with a ball), while one player is in the middle of the field (fisherman). On the Instructor’s signal, the players must bounce until they try to reach the other side of the court (past the line) without letting the “fisherman” touch them. Those who are touched, become “fishermen”. At the beginning of the game, the violations committed are not very important. The game teaches speed, anticipation and choice of the type of boat to use.

16) “The game of running and hunting”: the players are divided into two teams (each with a ball) and are placed in a line in the middle of the court (one team facing a basket and the other team facing the other). The teams are back to back. Each team is assigned a number (1 or 2) or a color (black or white) and whether it is moon or sun. Each time the Instructor says a number, or a color, the team that is called goes bouncing to the basket towards the baseline and the other team has to turn around, start the bounce and try to catch the other team running towards the basket (each player can only touch the player he was back to back with). Those who reach the baseline without being touched are saved, while those who are touched must raise a hand (no one is eliminated). The team that manages to touch the players of the other group the most times in a period of time wins. The game can be started from standing, sitting, kneeling, lying on the back, or from the stomach.

17) “The game of the four corners”: the players are placed in the form of a square (one ball each), one player from the center tries to occupy one of the free corners. At the signal, the players must move and change corners by lottery, and the player in the middle must try to occupy one of the free places. The player who runs out of a free spot moves to the center and starts over. It is important to establish a direction of movement (clockwise or counter-clockwise) before starting the game.

18) “Game of freeing”: the players (each one with the ball) run around the field bouncing, and one who is designated has to “touch” all the others. The player who is touched must stand up and put one arm out, waiting for one of the other players to release (touch) him and continue.

19) “1-2-3 star game”: the players (each with the ball) stand behind the baseline, and one player stands on the halfway line, with his back to them. The game starts when the midfield player shouts “1-2-3 star”, and the players on the baseline have to run bouncing the ball, towards the center of the court. When the center player turns around they have to stop. The center player must turn around immediately and if he sees any of the running players move he returns to the start (so they keep playing). The first one who reaches the midfield line without being seen moving by the center player wins.

20) “The signal game”: the players (each one with the ball) are placed on the right (or left) of the basket, looking at the Instructor with his back to the basket, next to the free throw line, who indicates with his arms the direction where they must go bouncing (right, left, back, forward). If the instructor keeps his arms down, the players will bounce to one side or the other. If he raises his right hand, the players change hands and bounce to the left (and vice versa). If the Instructor raises both arms, players reverse and continue bouncing.

21) “Bouncing relay races”: there are many types of relay races (forward, backward, mixed) without ball (running, jumping), or bouncing with the ball, with one ball per team or one per player. At a signal from the Instructor, the first in line leaves and follows the marked path (running in a slalom, running over marks, trees, circles). The player returns to the line and stands in front of the first placed player who touches the ball and continues the game. The team that reaches the end first after completing the entire route is the winner.

22) “Cone relay races”: divide the players into two groups (one ball each) and place them in a line starting from the bottom line of the field (one group on the right and one group on the left). At the signal the first player of each team goes out bouncing with one hand, while with the other hand he has to knock down the cones placed along the way, and come back bouncing at full speed. When he arrives, the second player goes out bouncing with one hand and with the other, he has to lift the cones lying down. The game cannot continue if the cones are not all raised, and so it continues. The team that arrives first is the winner.

23) Bounce freely on the court and change hands, making reverses, changes of direction, changes of speed, making bouncing turns.

24) Bounce following the perimeter of the track and change direction, speed, hand. As indicated by the Instructor.

25) Bounce freely on the court, and on the Instructor’s signal, exchange the ball with another player, but without stopping the bounce (no interruption of the bounce, no violation).

26) Place the players in groups of three, four or five, along the baseline. Make some marks on the floor at the height of the two free throw lines, in the middle of the field and at any other point considered by the Instructor. At the signal, the players go out and at each signal they have to do the following:

  • change hands;
  • reverse;
  • change of speed;
  • pivot and bounce;
  • jump stop;
  • reverse, hand shift and bounce out;
  • change of direction.

27) Teach dribbling exercises (starting, bouncing and stopping, with change of hand, reversing, change of direction, pivoting, ball protection, back, pivoting and dummying).

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